Status: Story complete, no attempt at multiplayer
Put this on your (virtual) box: Match three for triumph!
Most intriguing idea: Making a puzzle-strategy-RPG.
Best design decision: Using troop distributions on the battlefield as a substrate for the puzzle
Worst design decision: Inadequately balancing the initial grid states.
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Showing posts with label Might and Magic. Show all posts
Showing posts with label Might and Magic. Show all posts
May 2, 2011
Capsule: Might & Magic: Clash of Heroes HD
Labels: capsule comment, Might and Magic, video games
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